Announcement

Collapse
No announcement yet.

Destiny: Bungie unveils its shared-world shooter

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Destiny: Bungie unveils its shared-world shooter

    In 2001 Bungie revolutionised console shooters with Halo. Over a decade later it hopes to repeat the trick with Destiny, one of the most ambitious projects ever undertaken by a game developer. But exactly how it will manage to do so remains shrouded in mystery.
    Earlier this week press from across the world sat down inside the studio's in-house theatre to see perhaps the most anticipated game in development, but executives failed to pull the curtain back as we'd hoped they would. Developers took to the stage not to show off screenshots and gameplay footage, but to instead show concept art and describe the grand philosophy. As a glimpse at the post-apocalyptic future world the studio has been rehearsing since August 2009, it was as frustrating as it was tantalising - a bit like the first act of the Matrix, during which Morpheus tells Neo in his deep, knowing tone that you can't be told what the Matrix is; you have to see it for yourself. Except right now it's without the next two acts that let us see it for ourselves.
    With those two acts set for PR beats later this year, it is easier to explain what Destiny is not, rather than what it is. Activision Publishing boss Eric Hirshberg says it's not an MMO. No, it most definitely is not an MMO. And Activision most definitely will not charge a subscription fee for it. "As we saw Destiny come together," he says, "we realised it belonged to a genre we couldn't quite pin down."
    Read more…


    More...
Working...
X