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The Naughty Dog difference

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  • The Naughty Dog difference

    We've come a long way from goggle-eyed bandicoots. Naughty Dog's history - linked to the PlayStation brand since 1996 and tethered to it exclusively after Sony acquired the LA studio in 2001 - is in many ways the story of how video games have changed over fifteen years, and how their players have evolved and matured. We're no longer crashing through wooden boxes and collecting fruit; now we're engaging in character-driven stories that can be as affecting as they are entertaining.
    "As gamers we're all getting older and having families," says Evan Wells, Naughty Dog co-president and an employee since the days of Crash Bandicoot. "And as far as the progression goes, there's definitely this more serious tone here."
    From Crash through Jak and through to Uncharted, it's easy to draw a line through Naughty Dog's games that takes you further away from the cartoon wonderlands of the '90s and through the action fantasy of Uncharted. With The Last of Us, though, it's a line that lunges towards a darker, more gruesome vision that's barely hinted at within the matinee sheen of Nathan Drake's world.
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