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Deadly Premonition had "no economic success," according to Swery

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  • Deadly Premonition had "no economic success," according to Swery

    Despite becoming a cult favourite, Swery 65's madcap open world detective romp Deadly Premonition was never a financial success, according to its creator.
    "So far there's no economic success from this game," said Swery in an interview with Polygon. Sales figures for the title have been cagey, but we know it sold 50,000 units in the US in its first three months. It was briefly the top-selling game in America, thanks to an Amazon sale that made it substantially cheaper, combined with plenty of word of mouth.
    While Swery has had moderate success in the interim on games like Lord of Arcana, he needs a hit. "What we develop for the next title depends on what kind of chance we get," he said. "There are a lot of games I want to develop, but I need to be given a chance. That's the first step."
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