EA has admitted it "should've done better" with last year's Medal of Honor: Warfighter - the disappointing performance of which led to the long-running series being benched.
The publisher explained it had tried to release too many games with not enough quality control to ensure all were successful, chief creative director Rich Hilleman told Rock, Paper, Shotgun.
"It's an execution problem," Hilleman said. "It's much more that we had some things we should've done better.
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The publisher explained it had tried to release too many games with not enough quality control to ensure all were successful, chief creative director Rich Hilleman told Rock, Paper, Shotgun.
"It's an execution problem," Hilleman said. "It's much more that we had some things we should've done better.
Read more…
More...