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Biofeedback-based horror game Nevermind tailors its scares to you

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  • Biofeedback-based horror game Nevermind tailors its scares to you

    Experimental horror game Nevermind has one of the most cutting edge concepts in gaming right now. Based on various peripherals, it uses biofeedback like heart rate and motions to gauge player response. If you panic, it only gets scarier. So whatever you do, DON'T PANIC!
    Developer Flying Mollusk has partnered with Intel to release Nevermind for PC to be used with the Intel RealSense camera and the off-the-shelf Garmin Heart Rate Monitor strap. This is already on the docket, but if the developer raises $75K on Kickstarter it will support new platforms like Xbox One, Mac and Oculus Rift.
    It will also support new peripherals like Kinect 2.0, the Apple Watch, Affectiva Affdex software, Intel BioSport Headphones, Intel Basis Peak Smartwatch, The Dash, Mio LINK and more.
    Read more…


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