Announcement

Collapse
No announcement yet.

DayZ Video Celebrates Game's First Birthday

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • DayZ Video Celebrates Game's First Birthday

    As an ARMA II mod, DayZ has been around for years. But one year ago this week, Bohemia Interactive released the DayZ standalone. It's gone on to top the Steam sales chart, selling millions of copies.
    But the game's success wasn't always guaranteed, key creative people explain in a new video released to celebrate the game's first birthday.
    Check out the video above to hear directly from DayZ creator Dean "Rocket" Hall (who is leaving Bohemia at the end of the month to start a new company), as well as producer Brian Hicks and others.
    Hicks explains that the true appeal of DayZ rests in its open-endedness.
    "What makes DayZ really unique is it is effectively not as much a game world as it is a toolset for dynamic experiences," Hicks says. "People shape what the game is for them based upon their actions and how they play it. Every time you spawn in a new character, every time you join a fresh server, your experience will be different."
    Though Hall is leaving Bohemia, that doesn't mean DayZ development is slowing down. Bohemia has named David Durcak the game's new project lead, and the developer has big plans for the game in 2015.
    Bohemia published a new content roadmap for DayZ, following the one we saw last month. Notably, Bohemia is still aiming to have the DayZ console prototype ready in Q3 2015, while the game's full PC release remains scheduled for 2016. Below is the updated DayZ 2015 content roadmap.
    First Quarter
    • Basic vehicles
    • Advanced loot distribution
    • New renderer
    • New Infected AI
    • Basic stealth system (infected and animals)
    • Diseases
    • Improved cooking and horticulture
    • Advanced anti-hack system (Dynamic BattlEye)

    Second Quarter
    • Advanced vehicles (repair and modifications)
    • Advanced animals (life cycle, group behaviour)
    • Player statistics
    • New UI
    • Player stamina
    • Dynamic events
    • World containers
    • New physics system

    Third Quarter
    • Traps
    • Barricading
    • Character life span + soft skills
    • Animal predators + birds
    • Aerial transport
    • Console prototype
    • Advanced communication

    Fourth Quarter
    • Animal companions
    • Steam community integration
    • Construction (base building)
    • Beta version

    Got a news tip or want to contact us directly? Email news@gamespot.com


    More...
Working...
X