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David Goldfarb on: Three seasons in game development

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  • David Goldfarb on: Three seasons in game development

    The thought process for the piece was simple enough. Talk about games, I thought. There's so much to say. But everything kept coming out wrong. It felt like something else needed to happen first. Why talk about games if you don't talk about why you talk about games? So I apologize, in the words of Bob Mould, because the following is ruthlessly self-indulgent.
    It's still true.
    I - Autumn, or Here's How It Starts.
    Read more…


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