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Back from the Brink: the new Splash Damage

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  • Back from the Brink: the new Splash Damage

    At Splash Damage, the studio famed for its long line of competitive, collaborative shooters, there's always been an odd and irresistible blend of cockiness and nerdishness. When its founder and CEO Paul Wedgwood takes a group of journalists on a tour of its new studio, located within a newly gentrified area of the Bromley borders it's for so many years called home - "They've cobbled the streets and put in cast iron street lamps and made it harder to park," he says - he stops for a prolonged moment to bask in the glory of the company's vast banks of servers. Through all the jargon he spouts, you sense a great amount of pride in a developer that takes having fun very seriously.
    The pride's not misplaced, either, and it's certainly backed up by so much of what Splash Damage has shipped. There are the early, fondly remembered mods and then the classics such as Wolfenstein: Enemy Territory and Enemy Territory: Quake Wars. Added to that are the likes of the more recent, slightly unsung contribution to Batman: Arkham Origins, or the well-received turn-based mobile game Rad Soldiers; all games given that coveted green number over on Metacritic.
    And then there's Brink. It's the one blot against Splash Damage's name, the one time its Metacritic has sunk below 80, and still - to this day, over three years later - the game that most people associate the studio with.
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