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Latest Assassin's Creed Unity patch boosts performance

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  • Latest Assassin's Creed Unity patch boosts performance

    Assassin's Creed Unity has had a rocky time since its launch in late October. Despite a substantial day one patch on release and additional updates, the game continued to be plagued by performance issues, glitches and bugs. Our recent testing of the third patch - which promised frame-rate improvements - showed some very mild changes in the game's overall fluidity, but the results were largely inconclusive.
    Last week, Ubisoft released a fourth patch designed specifically to tackle performance issues on consoles. Weighing in at a massive 6.5GB, the update includes what the developer refers to as a refurbishment of Paris, in addition to further bug fixes and frame-rate improvements. The good news is that performance is indeed a little better on both consoles, with PS4 particularly benefiting from the update. In particular, crowded scenes featuring hundreds of NPCs run a little more smoothly than before. While drops down to 20fps and the high teens still occur when the engine is heavily taxed, outside of these situations we see between a 2-5fps increase in performance in some scenes.
    Overall, the results now more closely resemble the Xbox One game when the engine isn't fully taxed, and as such the controls feel more responsive, with less judder in the overall experiences. Running through the side streets of Paris, performance treads more closely to the target 30fps, though drops in frame-rate still appear on a regular basis. On the flipside, traversal across the beautifully rendered rooftops sees less pronounced increases in frame-rate, with performance remaining very similar to the game running with the last patch enabled. Ultimately, the latest update doesn't give us anything like the near-solid 30fps update that one would expect from a current-generation game, but definitely presents us with a welcome improvement - even though this is delivered rather inconsistently from scene to scene.
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