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Face-Off: Dead Island: The Definitive Collection on PC

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  • Face-Off: Dead Island: The Definitive Collection on PC

    The Definitive Edition of Dead Island gives the game a dramatic graphical upgrade over the 2011 original, with new effects and reworked assets providing almost a generational leap in quality. However, the switch to a new engine and use of more advanced rendering technology results in frame-rates capped at 30fps on consoles, whereas the original game is easy to run at 60fps on PC using low end GPUs and old processors. The increase in visual quality certainly transforms the look of the zombie-ravaged paradise, though the 30fps limit means that we're not seeing the game running at its best.
    The PC version of the Definitive Edition allows us to power past these issues and play the game at 1080p60 and beyond, delivering an experience that exceeds the original game in all areas. The requirements for doing so are much higher than the original, but the improvement in controller response and smoothness over the console versions is worth it. But aside from the basic improvements expected over consoles, just what else does the PC version bring to the table?
    Well, image quality remains mostly on par with the console versions, with a similar post-process anti-aliasing solution in effect, complete with a temporal component. As such, some ghosting is present in motion, creating a visible double image on screen. These artefacts are less prominent compared to PS4 and Xbox One, but are still clear to see during certain cut-scenes and when panning the camera in gameplay. Thankfully, AA can be turned off in the game's display settings menu, but it's disappointing to find a lack of selectable anti-aliasing solutions on offer - all we have is a simple on/off toggle option.
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