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PlayerUnknown's Battlegrounds' new first-person servers make the game feel even more

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  • PlayerUnknown's Battlegrounds' new first-person servers make the game feel even more

    PlayerUnknown's Battlegrounds finally pushed it's latest update to the Public Test Servers, and with it introduced the long-awaited first-person only servers. Battlegrounds was - and still is - playable in first-person on the game's standard servers. But now there are first-person only servers as well, and they make all the difference. This is my experience after a handful of games on those first-person servers.
    As soon as I dropped onto the waiting island I noticed the increased Field of Vision (FOV). The previous first-person option felt like tunnel vision - I had to move the screen from side-to-side ust to see a little bit more ahead. There was also the frustration of my unequipped gun creeping into my peripheral vision whenever I ran. This often resulted in me assuming the gun was an enemy and going into a full-blown panic. My mantra is "shoot anything that moves", which means I often give away my position.
    Now, there's a FOV slider in the settings menu, which lets you alter your vision between 80 and 103 degrees. I kept mine at the safe default of 90 degrees and immediately felt less anxious. Not needing to constantly keep moving my camera also made the game feel more fluid.
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