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No One Lives Forever: The spy shooter that saved Monolith

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  • No One Lives Forever: The spy shooter that saved Monolith

    After launching the anime-inspired mech-shooter SHOGO: Mobile Armor Division, Monolith Productions was down in the dumps. Although SHOGO had reviewed pretty well, internally Monolith's view on the game reflected my own when I returned to it a few weeks ago. In both style and substance SHOGO fell short of the developer's expectations, and in some areas it was downright broken.
    Nevertheless, Monolith saw the game as a failure, and their misery was compounded by the equally problematic release of Blood 2: The Chosen. The difficulties encountered by both games left Monolith visibly bruised, forcing it to restructure and let go of its publishing arm. With its identity compromised, Monolith needed an extraction, and it would be down to super-spy Cate Archer to undertake the mission.
    Although she nearly didn't.
    Read more…


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