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Has Respawn fixed Titanfall 2 on Xbox One X?

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  • Has Respawn fixed Titanfall 2 on Xbox One X?

    As the Xbox One X game patches have come rolling in, it's been mostly good news for Microsoft and its new console. It's perhaps not been the 'true 4K' showcase many were hoping for and techniques like dynamic resolution are deployed to scale up current-gen 900p and 1080p games to better suit 4K displays. But the presentations have been convincing and the upgrade palpable - which made Titanfall 2's initial sub-par presentation so disappointing. Based on the findings of our report, Respawn Entertainment spent several days retooling the code and a new title update arrived at the tail-end of last week.
    To quickly recap, our first hands-on with the Xbox One X upgrade did confirm that Respawn has deployed dynamic super-sampling technology - which can, in theory, scale resolution beyond 4K pixel-counts in order to keep the Scorpio Engine's six teraflop GPU fully tapped out. However, in actual gameplay, even the earliest campaign missions saw much lower resolutions - and occasionally even lower frame-rates - than the PlayStation 4 Pro version. It's safe to say that this is not what we expected, so we submitted our results to Respawn then spent a further couple of days testing and re-testing before publishing our article.
    The extra testing highlighted a stress point that saw PS4 Pro's dynamic resolution scaler hit a low of 1080p, with Xbox One X sitting below that at around 864p. Something was clearly amiss. The good news is that the new patch massively improves the game's turnout in all of the crucial areas. Resolution issues are significantly improved and none of the advantages we saw in the earlier code - such as higher detail geometry at distance - are compromised. So in effect, we're looking at the best of both worlds here.
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