Far Cry 5 director Dan Hay has pitched a potential new game project, featuring a misplaced space teddy bear, during his developer lecture at the British Academy of Film and television. The question is, will it end up becoming into a real game?
Hay, who's variously been producer, executive producer and creative director on the Far Cry series since Far Cry 3, was presenting a talk entitled 'Rooted in Reality - How the real world can make your creativity soar', which broadly discussed how recognisable real-world experiences can be used to create games that are better, more impactful, and more affecting to players.
Toward the end of the discussion, Hay began to pitch a game idea, which had started out as a thought experiment, based on meaningful personal memories and interests. Namely, his childhood teddy bear, the tale of Prometheus, and his fascination with space travel: "I want to retell the story of Prometheus, giving that key moment of thought but I want to replace fire with a teddy bear and I want to put it in space because it's f**king awesome."
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Hay, who's variously been producer, executive producer and creative director on the Far Cry series since Far Cry 3, was presenting a talk entitled 'Rooted in Reality - How the real world can make your creativity soar', which broadly discussed how recognisable real-world experiences can be used to create games that are better, more impactful, and more affecting to players.
Toward the end of the discussion, Hay began to pitch a game idea, which had started out as a thought experiment, based on meaningful personal memories and interests. Namely, his childhood teddy bear, the tale of Prometheus, and his fascination with space travel: "I want to retell the story of Prometheus, giving that key moment of thought but I want to replace fire with a teddy bear and I want to put it in space because it's f**king awesome."
Read more…
More...