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How Firewatch helped a 14-year-old save a historically important tower

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  • How Firewatch helped a 14-year-old save a historically important tower

    Jack Kelley and his father are standing in the middle of the woods in Phillipston, Massachusetts. The pair are taking photos of the nearby fire lookout tower when, suddenly, they are approached by a stranger. As she closes in, they see that she is holding a lead in each hand - attached at the end of each lead is a goat.
    "She has her two pet goats with her and she is telling us about how the government is spying on her using the fire tower," Kelley tells me. "I start walking away because she won't leave. So I just leave my dad there talking to her. That was good, because it allowed him to escape."
    None of this would have happened in a world where game developer Campo Santo didn't make Firewatch, its 2016 indie hit about isolation, estrangement and scanning the horizons for signs of fire. The pastel-coloured, heartrending adventure impacted Kelley's life in more meaningful ways, too.
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