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Madden 19 Patch Notes For PS4, Xbox One, And PC Released

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  • Madden 19 Patch Notes For PS4, Xbox One, And PC Released

    Madden NFL 19 doesn't officially release until August 10 (or August 7 if you buy the Hall of Fame edition), but a trial for the game is out now on EA and Origin Access. The game is picking up generally positive review scores, but as is the case pretty much every year, there have been some issues as well. A new patch is out now to fix some of these and other problems, including the Colin Kaepernick accidental censoring issue.
    In addition to fixing that problem, the new update makes the game look better by updating a number of stadium exteriors and tweaking player likenesses and bodies. Additionally, the highly touted Real Player Motion feature gets improved with things like better pre-play QB signature looks, more authentic acceleration rates, and the ability for AI ball-carriers to use the new "one cut" running mechanic.
    The pre-release patch also adds new commentary and makes some changes to Franchise mode as it relates to skill point progression. Additionally, the patch fixes a really bizarre bug where the camera would exit the entire stadium in some situations. You can see the full patch notes below, as posted by EA in the Madden forums.
    For more on Madden 19, check out GameSpot's Review in Progress here. We're still testing the online modes, and we'll report back with a final score in the coming days.
    Madden 19 Patch Notes

    Key Highlights:

    • Authenticity: Updated various stadium exteriors, player likenesses/bodies, rosters and coaches
    • Real Player Motion: Improved Pre-Play QB Signatures, Players' Acceleration rates and AI-controlled ball carriers' usage of the One-Cut mechanic
    • Franchise: Tuned rookie generation to better match the base rosters & skill point progression for better league balance
    • Commentary: Added additional commentary for Franchise, MUT Solo Challenges, and more player specific content for the Legends and Rookies
    • Soundtrack: YG “Big Bank” track updated

    Change Log:

    • General stability and quality improvements

    Franchise Updates:

    • Tuned generated rookies to now have traits that are similar to base rosters
    • Tuned the frequency of high OVR rookies generated in the draft
    • Increased regression for some positions to maintain a more realistic league turnover rate
    • Increased XP cost of skill points for younger players, and reduced XP cost for higher OVR players
    • Tuned XP earned from training, awards, and goals to increase XP gain for rising stars
    • Reduced frequency of injuries
    • Reduced simulated game score results during the preseason for better realism
    • Tuned post game Snapshot logic to reduce shots of idle players and empty space

    Visual Updates:

    • Resolved a bug where the camera POV would exit the stadium
    • Updated various stadium exteriors, player likenesses/bodies, rosters and coaches
    • Updated face likeness for the following players:
      1. San Francisco 49ers’ QB Jimmy Garoppolo
      2. Buffalo Bills’ QB Josh Allen
      3. Arizona Cardinals’ QB Josh Rosen
      4. Baltimore Ravens’ QB Lamar Jackson
      5. New York Jets’ QB Sam Darnold
      6. New York Giants’ RB Saquon Barkley
      7. Kansas City Chiefs’ WR Tyreek Hill
      8. Philadelphia Eagles’ K Jake Elliott
      9. New Orleans Saints’ LB Alex Anzalone
      10. Baltimore Ravens’ TE Hayden Hurst

    Gameplay Updates:

    • Tuned Acceleration rate so players can hit their top speed faster
    • Fixed an issue to make QB Pre-Play audio when using hot routes to bluff on running plays
    • Fixed Pass Interference penalties not being called when a defender would use the cut stick mechanic vs. a receiver while running his route – this applies to all Game Styles and difficulty levels
    • Added ability to view Team TD Celebrations when playing online
    • Added coverage logic to better defend passes to the flats
    • Fixed an issue causing AI-controlled ball carriers to repeatedly use the one-cut mechanic during the same play
    • Fixed an issue to make the Audibles on the Fly interface update dynamically
    • Fixed an issue that was preventing users from loading into game with their selected playbook when not using an active profile
    • Fixed cases of players giving up on the play after a failed attempt at a fumble recovery
    • Fixed fumbled tosses on the following plays: I Form Pro FB Fake HB Flip, Gun Trips TE Speed Option, I Form Pro HB Toss
    • Tuned to decrease the frequency of defensive wins vs. double team blocks on zone plays
    • Fixed a missed handoff on Wildcat Trips Over Jet Sweep
    • Fixed issues with pre-play pass blocking adjustment interface that caused players to get stuck in the menu
    • Fix for blockers on kick return sometimes forming an illegal wedge, per new NFL kickoff rules
    • Fixed an issue causing players to repeatedly knock the ball out during fumble recoveries
    • Fixed an issue around the camera pointing in the wrong direction during Extra Points and Field Goals
    • Fixed an issue that caused receivers to go into a pass block assignment when running curl routes or after being sent in motion
    • Fix for defensive linemen constantly shifting back and forth when using defensive line adjustments in pre-play
    • Fix for receivers and/or defenders warping out of catch interactions
    • Fix for receivers running backwards after catching WR Screen passes
    • After watching you play the game and listening to your Beta feedback, we increased the speed of the QB pre-play animations and added some more clock-driven context around them while maintaining the integrity of our new approach. You can read about the QB Signatures in further detail in our earlier Gameplay Deep Dive (https://www.easports.com/madden-nfl/...play-deep-dive).
      1. Tuned to make player transitions smoother from the huddle break to the line of scrimmage
      2. Added functionality for QBs’ pre-play animations to speed up when there is either 10 seconds or less on the play clock, or the game clock when it’s running – under these circumstances, all QB adjustments will use Hot Route animations only
      3. Tuned to increase the speed of QB pre-play animations
      4. Added functionality for one free pre-play adjustment when breaking the huddle – the QB will not use an animation if an adjustment is called right after the huddle break

    PC Updates:

    • Resolved an issue that would cause keyboard and mouse users to log out of their Origin account when entering Exhibition modes



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