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The galactic tussle at the heart of Star Control: Origins

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  • The galactic tussle at the heart of Star Control: Origins

    Is there something about space games in particular that causes developers to fall out with one another to the extent that it's deemed necessary to dispatch a squadron of legal vipers to sort things out? They've darted between David Braben and his one-time Elite co-pilot Ian Bell, and were once turned on his old publisher, Gametek. Outspoken space sim creator Derek Smart had a dust-up with the same publisher, long before he made it his mission to discredit Wing Commander creator Chris Roberts and his efforts on Star Citizen.
    A little less fiery but no less combustible is the stand-off between the original creators of Star Control and current IP owner Stardock, who last month were firing words like "rights", "permission" and "trademark" across one another's bow. Things have gone quiet since, but only because a couple of legal away teams are probably engaged in a bout of judicial kal-if-fee, for which universal translators are set to impenetrable.
    To use contemporary presidential patois, it's all rather sad. What's particularly unfortunate in the case of Star Control is, not only is Star Control 2 up there with Elite as one of the greatest space games of all time, fans have had to endure a 25 year wait for the series to progress. That's it's doing so in two directions - a prequel from trademark holders Stardock and a Star Control 2 sequel from the series' creators - almost seems too good to be true. Sadly it might just stay that way if the relationship between the two studios doesn't improve.
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