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Halo 4: Spartan Ops Season 1 review

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  • Halo 4: Spartan Ops Season 1 review

    343 got so much right when making Halo 4. Its campaign was muscular, restoring some of the intergalactic spectacle that had been lost in Bungie's more terrestrial final pair of games, while its multiplayer was smart enough to revise the well-worn template and even wiser to leave large parts of it well alone. What made Halo 4 something of a series highlight, though, was how this newborn collective of veteran developers had rekindled Halo's spark.
    Not everything's been perfect, though. While Halo 4's Spartan Ops mode has hardly been a failure, it's certainly seen an otherwise safe pair of hands fumble what was once an exciting prospect. The first season of this episodic co-op campaign, split into halves of noticeably differing quality, has suffered from a friction between story and gameplay that's burnt through so much of its potential.
    Set after the events of Halo 4's campaign, Spartan Ops follows the UNSC ship Infinity as it returns to the forerunner planet Requiem. The story is set up in the most spectacular - and presumably horrendously expensive - fashion, with exquisite CGI cut-scenes bookending the five playable chapters that make up each of the 10 episodes.
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