Apparently the release of Trials Evolution's latest DLC pack has been timed to coincide with the end of the Mayan calendar. Hence "Riders of Doom". All of which points to Ubisoft having supreme confidence in developer RedLynx's production scheduling, if you ask me. After all, you couldn't exactly say "it's not the end of the world" if they missed the release date.Then again, while there are a few levels with an apocalyptic tinge to them - including one set under a starry sky full of marauding UFOs - there are just as many that seem to have nothing to do with the alleged theme. Among the tracks that make up the DLC's new Big Sands region you will find a race through a sawmill, a series of ascents through ancient Greek ruins, a strangely colourless tribute to BioShock Infinite's city in the clouds, and even a Halloween level. So you do get the impression that the whole Mayan calendar thing may have been a convenient retrofit rather than a guiding principle.
Still, who need a coherent theme when the levels are this good? Riders of Doom initially seems to offer slightly less bang for your buck than Origin of Pain, with just 20 regular tracks (four of which are impossibly difficult Extreme challenges), a handful of new supercross multiplayer courses, five tournaments (comprised of tracks from elsewhere in the DLC) and 10 new Skill Games. But the quality of the track design is typically fantastic, many of the new Skill Games are actually really good, and it's all yours for just 400 Microsoft Points (around £3.40).
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