Confused as to why Crystal Dynamic's Tomb Raider reboot has felt the need to include a multiplayer mode? Don't worry - you're not alone. "Yeah, that first reaction," reflects Eidos Montreal's Daniel Bisson as he thinks back to the wall of bemusement that met the announcement. "You know, I did the same thing - why do a multiplayer Tomb Raider?"When it was announced early last week, Tomb Raider's multiplayer was met if not with derision then certainly with a shrug of the shoulders, especially in light of games like BioShock Infinite and Dishonored that prove a multiplayer mode doesn't have to be the cost of entry for a game with triple-A pretentions. "My reaction to that is, I agree," says Bisson. "We don't have to have multiplayer to have a successful single-player. I do agree on that. I do agree that it's not critical to do that."
So why's it there?
Read more…
More...
