The two top men leading development on Naughty Dog's The Last of Us have spoken of the pressure they felt being responsible for creating another hit franchise from the Uncharted developer."Um... what?" was the initial reaction of Neil Druckmann (creative director), and Bruce Straley (game director), after being told to design a project that could equal the popularity of Uncharted, Crash Bandicoot and Jak and Daxter.
"We had to create something that attempted to match that level of quality - in gameplay, story and art," the pair wrote in a preface for The Last of Us' artbook. "No pressure right? Where the hell do we even start?
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