Often the best game ideas come from breaking the rules. That's the case with Hidden in Plain Sight, a simple yet devilishly effective multiplayer party game for Ouya (also available on Xbox Live Indie Games) from solo developer Adam Spragg.The rule being broken is that the player should know who they are. That's not the case here, as five different activities all hinge on the idea of hiding the players in amongst a crowd of NPCs, challenging you to work out which character is yours, and then fulfil objectives without other players working out who you are. Think of it as a fast-paced 2D riff on Assassin's Creed multiplayer, with a dash of Spy Party, and you'll be on the right track.
The Ninja Party game mode is the simplest realisation of the concept, with victory coming to the first player to kill the others or to touch five statues dotted about the screen. Catch A Thief splits players into two camps: thieves roam the screen collecting as many coins as they can, while other players act as snipers, picking out - and picking off - the thieves without killing NPCs. To prevent accidents, you can tag characters as innocent, highlighting them in green, if you're sure they're not players. Assassins is similar, with one team trying to kill as many NPCs as possible before the sniper players bring them down.
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