Since Ryse's poor showing at E3 in June, developer Crytek has worked hard to improve the Xbox One launch title's combat system - and its chief designer has insisted it's now happy with where it's at.Brutal third-person action game Ryse was criticised by many - including Eurogamer - for its combat, which was packed with quick time events all wrapped in a "no fail" mechanic.
At Gamescom last week Crytek showed off a new build of the game with tweaked combat and improved AI. In an interview with Eurogamer at publisher Microsoft's Xbox One media briefing event, design director P J Esteves explained how the developers responded to the disappointment of E3.
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