PlayStation 4 lead architect Mark Cerny carried out the same role in the development of PlayStation Vita, Digital Foundry can reveal. Cerny's involvement in the creation of Sony's handheld hasn't been discussed publicly by the platform holder, but his key involvement in the project is now a matter of record. It's an interesting revelation bearing in mind that Mark Cerny himself has made no mention of this major project in his many public presentations, which have been couched in very personal terms. The established narrative of his direct involvement in the development of PlayStation hardware begins with his holiday research into the x86 architecture and its potential for powering next-gen gaming hardware - research that led to him pitching Shuhei Yoshida to lead the development effort that culminates later this year with the release of PlayStation 4. Multiple sources close to Sony told us that Cerny's involvement was equally pivotal in the creation of Vita.
At Gamescom, Cerny himself wasn't available for interview, but Eurogamer asked Yoshida about the architect's involvement in the genesis of the handheld:
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