Starting today, with Peter Molyneux's Godus, Eurogamer is introducing alpha and beta reviews: reviews of games that are still in development but are already being offered for sale or funded by micro-transactions. Alpha and beta reviews won't carry a score and will acknowledge the games' incomplete status, but will still be a thorough examination of a game's qualities and offer a preliminary verdict on them.
Here's the 'why', 'which' and 'what' of alpha and beta reviews.
The way games are made and released is changing. It all started - or at least, came to widespread attention - with Minecraft. In order to fund continued development of his game, creator Notch started selling access to an incomplete 'alpha' build in mid-2009. It soon became a massive hit with a huge worldwide community - but Notch and his growing team at Mojang didn't consider the game complete and out of the testing phase until its official launch in late 2011, over two years after they first asked players to pay for it.
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Here's the 'why', 'which' and 'what' of alpha and beta reviews.
The way games are made and released is changing. It all started - or at least, came to widespread attention - with Minecraft. In order to fund continued development of his game, creator Notch started selling access to an incomplete 'alpha' build in mid-2009. It soon became a massive hit with a huge worldwide community - but Notch and his growing team at Mojang didn't consider the game complete and out of the testing phase until its official launch in late 2011, over two years after they first asked players to pay for it.
Read more…
More...
