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Borderlands 2 review

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  • Borderlands 2 review

    Dishonored wasn't the only game to get a Game of the Year Edition last week; Borderlands 2 also saw the release of a complete edition featuring all the DLC campaigns and other add-ons, including two character classes, the Mechromancer and the Psycho. Here we present our original review from 18th September last year with, down the left-hand column, links to reviews of all the DLC and some further reading.
    If you want to understand the spirit of Borderlands 2, close your eyes and imagine a swamp. In the middle of the swamp is a little shack that sells soda pop and tickets to an alligator zoo, and on the roof of the shack stands a wiry old duffer in denim britches and a dirty cap. He's made wings for himself from rusty trash cans, though, and he's rigged up a rocket engine from parts of an old moonshine distillery and the motor of a 1967 Ford Galaxie. With the squeeze of a jerry-rigged throttle it powers him up out of the swamp and high into the sky, where he tears through the Earth's atmosphere and then bellyflops explosively into the heart of the sun.
    Borderlands 2 is still a hillbilly moonshiner sort of game, then, but it's the hillbilly at his canny, tinkering, big-dreaming best. It's the hillbilly at the peak of his powers. It's the hillbilly made majestic.
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