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Miyamoto initially rejected A Link Between Worlds' pitch

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  • Miyamoto initially rejected A Link Between Worlds' pitch

    The upcoming 3DS Zelda adventure, A Link Between Worlds, is getting mass critical acclaim ahead of its Friday release, but behind the scenes it actually went through a troubled development with series creator Shigeru Miyamoto completely dismissing the game when its developers first showed the legendary designer their prototype.
    "When we presented it, Miyamoto-san said, 'This sounds like an idea that's 20 years old,'" recalled the game's director Hiromasa Shikata in the latest Iwata Asks. Granted this was before the team came up with the idea of Link turning into a walking mural when laying against 2D surfaces.
    "As soon as we started the presentation, I could clearly see Miyamoto-san's facial expression rapidly darkening. I thought, 'This is bad,' added assistant director and lead programmer Shiro Mouri. "At the end he said, 'This sounds like an idea that's 20 years old,' that was the killing blow. We were down on the floor."
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