Klei Entertainment's survival sim is a tricky one. That title seems so helpful, pretty much doubling as a minimalist player's guide, but it misleads you, dear reader. It makes you start the game thinking that your main concern will be acquiring ample food reserves, but that's not the case. Not really.I have died many, many times in Don't Starve, and not once was my cause of death mere starvation. I came close once or twice, but every time my demise came from the local wildlife. My first game ended almost immediately after I was hacked to death by territorial Pig Men. Next, I was pecked and kicked to death by Tallbirds. A later game came to an abrupt and ignoble halt when a herd of Beefalo took it in turns to trample me into the dirt. In my most shameful moment, I was done in by frogs. ****ing frogs.
Thing is, responsibility for each death rested undeniably with me. Don't Starve is a game that you prod with sticks, gingerly testing each new thing you discover to see what is dangerous. Clue: pretty much everything is. And yet I still wandered around its ominous yet charming randomly generated maps, blundering into the paths of creatures and then goading them into deadly action like an inept Bear Grylls. It was my idiotic notion that I could swipe a Tallbird egg for me tea. It was me who reckoned I could kill a Beefalo with my feeble flint axe and be away with its meat before its family noticed. It was my hubris that led me to take on a gang of frogs - ****ing frogs - confident that I could do more damage to them, en masse, than they could do to me with their stupid sticky tongues and fat rubbery thighs. Wrong, wrong, wrong.
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