Kerbal Space Program is a physics game. That's a term that has been roundly abused and misrepresented, however. Does a mug on a desk fly off when you shoot it? Physics! Does your character fall down stairs like a ragdoll? Physics! Can you twang circular birds at pigs hiding in rickety wooden structures? Yay! Physics! As far as games are concerned, "physics" is now basically shorthand for "stuff that moves kind of realistically".So let's start over. Kerbal Space Program is a physics game, in the textbook sense of the word. An actual literal textbook, full of real science. This is a game in which you'll need to understand not only an object's centre of gravity, but its centre of thrust. It's a game where you need to know what periapsis and apoapsis mean, and where you'll need to understand orbital eccentricity and inclination.
It's also a game about gormless, wide-eyed cartoon characters who want to be astronauts.
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