"We don't have a mobile gaming industry anymore. We have a mobile scamming industry."So said Thomas Baekdal in a column last week, swinging for the head of a nail with a strike so true that I found myself letting out an involuntary splutter of agreement.
It wasn't so long ago that mobile gaming - and by extension tablet gaming - was the great white hope. Amidst the stagnation of traditional console and computer games, mobile was a hotbed of imagination and innovation where none of the usual rules applied. As the big old studios and publishers disintegrated, mobile allowed the smartest survivors to land on their feet and make the kind of games they and we really cared about.
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