On Wednesday 16 October 2013, South Park hit the headlines across numerous entertainment channels and hard-news outlets when the long-running TV show missed its scheduled air-date for the first time in its history. For over a decade, Messrs Parker and Stone had been turning around episodes of their Comedy Central staple in just six days, pulling off the kind of deadline-baiting that would drive mere mortal writers to mental collapse and, by doing so, ensuring that their parodic social commentary remained on the nose and in line with the week's events.It took just one power-cut-induced missed deadline in the show's 240-episode run to become front-page news, which must make all those involved in the production of South Park: The Stick of Truth glad that they're not subject to the same scrutiny as their TV counterpart; this video game has been missing deadlines since shortly after it was announced at the end of 2011.
Of course, South Park: The Stick of Truth has had to contend with more than just a power-cut over the last few years. Seasoned RPG developer Obsidian Entertainment has faced redundancies and design delays as well as having to contend with the bumpy period during the bankruptcy of original publisher THQ and the subsequent sale of the IP to Ubisoft.
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