I never thought I'd write an article in praise of a gun, but I never really saw a gun like Titanfall's smart pistol before, so I'm willing to risk it just once. This seemingly diminutive gadget is the first weapon that Respawn's lengthy - and laudably pacy - tutorials introduce you to. In its own quiet way, I think it gets to the heart of why the game's already so much fun.Firstly, let me explain the background: I am a poor online shooter player, and I have never really gotten excited about scoring a headshot or a one-hit-kill. I now realise that I've never been excited about this because in the past I've done it so infrequently - and so accidentally - that I've never started to get high on what a headshot feels like. The smart pistol has taught me all this, and it's also taught me that headshots feel good - that the only thing that truly feels better is a chain of headshots, in fact. It does this because it places the headshot - or at least the one-hit-kill - firmly within range of idiot players like myself.
There are two things to talk about here: idea and implementation. The idea behind the smart pistol is that, if you wave it in the rough direction of a foe, you'll get a lock-on - or three in the case of a pilot - which will allow you to kill whoever you're targeting with a single squeeze of the trigger. Furthermore, you can target multiple enemies at once, and kill them all with that single squeeze too.
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