"I still feel a bit sad with you guys for the article you wrote about Rare being dead," Craig Duncan, the boss of the Microsoft-owned Kinect Sports developer, says at the beginning of our interview, not in an abrasive, confrontational way, but in a genuine, heartfelt way. I listen and believe it did make him sad. No doubt it saddened a few here."Who Killed Rare?", written by regular Eurogamer contributor Simon Parkin and published a few months after the release of Kinect Sports: Season Two, asked ex-Rare staff the question most who grew up playing the likes of GoldenEye, Donkey Kong Country and Killer Instinct had wondered for some time. It was a question that came with an assumption: if we're asking who killed Rare, then we're saying Rare is dead.
The article was published just eight months after Duncan, former development director at racing game specialist Sumo Digital, took over the famed studio. "I took it as, I'll show them, because that's what I do."
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