The future of games, for years now, has been connected. This year's biggest blockbusters - from Titanfall to Watch Dogs to Destiny - are about bringing people together online, weaving players' experiences into one another's in new and pervasive ways.There's another type of connection that was feared lost in the online swell, though: the thrill of being together with friends in a single room, huddled around a single screen and revelling in a single game.
"I think online kinda killed it for a while," says Matt Thorson, who developed the frenetic multiplayer game Towerfall, and is part of a wave of developers driving a resurgence in local multiplayer. Thorson believes that 'online' has become so synonymous with 'multiplayer' that some gamers behave as though nothing else counts.
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