"World" has pretty specific connotations in Nintendospeak. Ever since being used to mark the moment that Super Mario Bros. graduated from the NES to the SNES and became the all-encompassing platforming genius we know today, it's become a signifier not only of a series moving to new hardware, but of that series cementing its evolution and preparing for the future. "This sequel," it says, "is a new beginning."Fans of 3DS puzzle gem Pullblox and its sequel Fallblox - known as Pushmo and Crashmo in North America - would be forgiven for expecting a similarly confident stamp to be placed on the series' first Wii U entry. The first game introduced the simple but ingenious concept of pulling and pushing different parts of increasingly elaborate constructions in order to create climbable platforms. As rotund, bum-faced hero Mallo, you journey from one puzzle to the next, rescuing children who have been trapped inside these colourful Rubik-esque health and safety hazards. Yes, this is still a game where crushed children with eerily flattened faces play a crucial role.
Fallblox took the idea even further, adding physics to the mix along with the ability to move blocks left and right as well as pulling and pushing them on the Y axis, and also found room for a slew of clever new gadgets and features. The stage would seem to be set for a super-sequel that combined and developed aspects of both titles - a game that would justify the name Pullblox World.
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