The recent direction of Capcom's Resident Evil franchise has become as tormented as one of its monsters. The series now has a split personality: sometimes happy to be a quiet and shuffling creature of lingering menace, but at other times suddenly much louder and brash in character, concerned more with action than atmosphere.Nowhere was this more evident than in Resident Evil 6, whose fractured campaigns attempted to appease both personalities. The bloated result, however, satisfied neither. But there was another recent Resident Evil game, one that simply managed to tread its own path while still feeling like a classic entry in the series: the 3DS-exclusive Resident Evil Revelations, which was later granted a wider release on PC, PlayStation 3, Wii U and Xbox 360.
It's because of Revelations' success that this loose sequel now exists and is named what it is, despite having a new story, setting, characters and enemies that all bear little relation to the original. It is Revelations 2 in name because, thankfully, Capcom has retained the original game's personality, with minimal changes to its gameplay too.
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