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Project Spark is pulling in two directions at once

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  • Project Spark is pulling in two directions at once

    "But I want wolves!"
    "We can't afford them."
    Welcome to the sort of heated debate that happens behind the scenes in game development. The difference here is that this isn't a budget meeting between a tight-fisted publisher and an ambitious development studio, but a conversation between me and my 8-year-old daughter as we sit on the sofa playing with Microsoft's game making tool, Project Spark.
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