"To boldly go where no man has gone before."
Almost 50 years later, those words still carry the weight of the human condition: to learn, to explore, to grow - verbs that describe our goals as a species. They're universal; they define what it means to be human. Similarly, Star Trek struck a delicate balance between the socially progressive and the technologically visionary. It showed us our true potential, a near-ideal future where all of humanity was united in the altruistic pursuit of art, science, peace and culture.
That the show birthed a vibrant and vocal following is no surprise. Yet in all those years, amidst all that fandom, it's taken years for a game to truly approximate the experience of being in command of a starship in Gene Roddenberry's world. Until Artemis, that is.
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Almost 50 years later, those words still carry the weight of the human condition: to learn, to explore, to grow - verbs that describe our goals as a species. They're universal; they define what it means to be human. Similarly, Star Trek struck a delicate balance between the socially progressive and the technologically visionary. It showed us our true potential, a near-ideal future where all of humanity was united in the altruistic pursuit of art, science, peace and culture.
That the show birthed a vibrant and vocal following is no surprise. Yet in all those years, amidst all that fandom, it's taken years for a game to truly approximate the experience of being in command of a starship in Gene Roddenberry's world. Until Artemis, that is.
Read more…
More...