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Video: Resident Evil HD - what still works and what doesn't

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  • Video: Resident Evil HD - what still works and what doesn't

    It's been 19 years since we first set foot in Spencer Mansion, and 13 since we returned for a GameCube remake of the original PlayStation game. Now, in 2015, we're back there once again, for - stay with me - a HD re-release of that remake.
    But the Resident Evil series has, of course, changed almost beyond recognition since that initial encounter. Should Capcom have gone a little further with this reimagining? If Shinji Mikami were making the game today, what would it look like? Is there any place for a restrictive save system or loading door animations or Jill sandwiches in modern gaming? Sadly, it's a no on that last one.
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