Science fiction has always been at the core of No Man's Sky. That might seem like a superfluous thing to say, given its scope, its fantasy and its attempt to realise the awe-inspiring spectacle of a life lived amidst a near-infinite sea of stars, but it's a very particular brand of science fiction that the team at Hello Games (they're a small team, I think I've heard) have taken to heart. "We wanted to make a science fiction game, and I don't feel that anyone has really made what I consider a real science fiction game," the project lead Sean Murray told us back when the game was first revealed well over a year ago, before elaborating on why there hasn't yet been a proper science fiction game.
"[There isn't] one that matches my view of what science fiction is. My view is what I grew up with, which is book covers - that's what I picture as science fiction. Often quite colourful, quite vibrant, quite exciting to look at. A mixture of all the authors you can think of, Heinlein, Clarke, Asimov, but also Chris Foss, the actual artist behind them. That's how I picture those worlds."
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