UPDATE 06/05/2015: Yesterday's live Witcher 3 gameplay session focused on combat and how different character builds approach it. It gave a real, in-depth look at the game's different sets of perks and how you can customise your Geralt hero to suit your style.The game's difficulty was also demonstrated, the same monster encounter being played on the game's most difficult setting and then the game's easiest setting. Incidentally, I played the game on a normal difficulty setting earlier this year and it was challenging.
The Witcher 3 doesn't use the 'easy, medium, hard' naming convention, by the way, but opts for "Just the Story, Story and Sword, Blood and Broken Bones, and Death March" instead. Death March makes enemies tougher and hit harder, and it also stops you regenerating health while meditating, and scales down stat bonuses, meaning every slight edge you can get will count.
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