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Meet the man cleaning up after the Godus disaster

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  • Meet the man cleaning up after the Godus disaster

    I meet the man trying to fix 22cans in the bar of the Hilton Brighton Metropole. The Develop conference is happening all around us, although at a slower pace this morning, because last night everyone went out for a drink.
    Well, not everyone. Simon Phillips, the new CEO of 22cans, didn't. Simon is alert and ready to talk in detail about 22cans. Immediately I sense he'll be up for what's to come, which is great, because there's a lot to work through.
    22cans is perhaps the most controversial game developer in the UK. Ever since Godus, which Peter Molyneux Kickstarted to the tune of half a million pounds, launched on Steam as an Early Access title in September 2013, 22cans has faced criticism. We'd hoped Godus would rekindle the god game genre. What we got was a PC port of a middling free-to-download mobile game. We felt duped.
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