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Digital Foundry: Hands-on with Uncharted: the Nathan Drake Collection

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  • Digital Foundry: Hands-on with Uncharted: the Nathan Drake Collection

    The waiting is almost over. In just over a week, Uncharted: the Nathan Drake Collection hits stores, and we're fortunate enough to be in possession of retail code right now, and we're in a position where we can share some initial findings. Developer Bluepoint Games is well known for deftly translating games across hardware platforms, so expectations could not be higher - especially in light of the wealth of enhancements we spotted in the story trailer alone. Well, the good news is that first impressions suggest a product that delivers everything we were hoping for.
    In fact, the quality threshold here is quite extraordinary. In a world where many remasters simply bump up resolution and frame-rate and leave it at that, Bluepoint has pushed further, almost blurring the line between remaster and remake. At a basic level, performance and image quality are absolutely on point, but the developer's enhancements go way beyond just that. On top of the improvements brought about by the move to a higher frame-rate, the studio has tweaked the control system so the experience there feels fresh and new. Uncharted: Drake's Fortune benefits the most here, its controls brought more into line with its siblings, but all games in the package feel so much more satisfying to play, thanks in no small part to the reduced input latency.
    Assets-wise, each of the three games enjoys a large selection of new textures, models, and effects throughout. Once again, no game in this collection benefits more from these improvements than the original Drake's Fortune. With the limitations of the original PS3 version stripped away, it feels like a game reborn. Of course, Uncharted 2 and 3 have also received similar care and attention, with assets refined and enhanced throughout. Each game feels fresh and holds up remarkably well, even compared to 2015 releases.
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