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Prison Architect review

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  • Prison Architect review

    If I have one tip for you, it's that you should get dogs.
    Dogs are wonderfully versatile. They do an excellent job of sniffing out contraband hidden in whatever crevices prisoners hide contraband in, they quickly find the tunnels inmates have been slowly scratching out and they chase down escapees like furry homing missiles.
    But in discovering all those smuggled drugs, in revealing those hidden tunnels, those dogs also make your life more complicated. In Introversion's prison management game, which has just emerged from a long spell in Early Access, the more you know about what goes on in your prison the more unhappy you'll be - and, likely, the more unhappy your inmates will be. Before I started revealing their secret vices, before I was able to clamp down on their bad behaviour, running my prison wasn't too difficult. Now, inmates riot. They fight in the shower. A man overdosed in his cell. I was a happier warden when I was an ignorant one.
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