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Californium review

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  • Californium review

    I'm sat in a chair stabbing at a clacking typewriter in an attempt to get Californium's central character, sci-fi hack Elvin Green, out of a fug of cheap beer and amphetamines and over his writing block, when there's a hollow thump, thump, thump at the door. And so I stand, look out across Green's scrappy Berkeley apartment and set towards the door.
    Except I can't remember how to walk.
    It's 'W', right? That's always been the key we press to push forwards in first-person games. At least that's what I remember it being, but maybe I'm wrong. Maybe I'm getting my wires crossed, and I'm having dim recollections of another world where they do things differently. Yet still, there's something erringly familiar about it all. "We might reflexively reach for a light switch in the bathroom," the brilliant sci-fi author Philip K. Dick once wrote as he laid out his theories of alternate realities, "only to discover that it was - always had been - in another place entirely."
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