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Watch: The game endings that made us go wait, what

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  • Watch: The game endings that made us go wait, what

    Lewis Carroll once wrote "begin at the beginning, and go on till you come to the end: then stop." What he didn't say was how you should stop, which is probably why so many videogame endings are so arrestingly weird.
    Ideally, the end of a game delivers a satisfying last bout of gameplay and wraps up the narrative. On occasion, though, a finale is so left field that they could be having Coachella in the right field and you wouldn't notice. Take these bizarre endings, for instance.
    From endings to beginnings in Mirror's Edge Catalyst, a prequel-slash-reboot fans of 2008's stylish parkour-em-up Mirror's Edge.
    Read more…


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