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Big Rust update ditches blueprints, introduces XP and levelling

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  • Big Rust update ditches blueprints, introduces XP and levelling

    Naked willy survival game Rust is changing in a big way. It's doing so via a new XP and levelling system, which may sound unremarkable but has a profound effect on how the game is played.
    Blueprints are gone - you no longer need to piece together blueprints in order to know how to make things. Instead you acquire and spend XP to unlock item designs, which you still need to gather resources to put together.
    XP is earned for doing things in the world, like chopping trees, fishing, hunting, foraging, and so on. There's a list of XP-giving activities in the associated Rust dev blog, and the list will, over time, grow. Note that XP is not earned for player-versus-player fighting or killing.
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