The speed of innovation in the graphics technology spaces shows few signs of slowing down, and the recent releases of Nvidia's top-tier GTX 1080 and Titan X Pascal are highly significant - both of these cards are capable of handing in good performance at 4K resolution. However, there's still some uncertainty about just how powerful the new Titan X actually is and to what extent a locked 60fps is possible? We're into uncharted territory here: benchmarks only go so far and are highly limited in nature. What's the actual experience like?First up, a bit of background. The next-gen consoles are seemingly targeting 4K displays, for a few reasons. Firstly, there's no denying that 4K UHD TVs are gaining momentum in terms of sales and dropping hard in price-point. Secondly, GPU technology is scaling, while CPU performance is remaining mostly static - for the consoles, this translates into a continuation of the status quo in terms of frame-rates. And finally, both Microsoft and Sony don't want to leave their existing userbase behind, so they are seeking to use image quality and resolution as the selling factor for their new hardware - not performance.
And that's not exactly what the core PC gamer wants. They want better visuals than console and higher performance. And that's exactly the premise on which we put together our 1080p60 gaming PC, pairing a Core i5 6600K with a GTX 1060. But the real question is - can we get a similar experience using PC hardware. Is the Titan X Pascal powerful enough to deliver both the image quality and resolution boost required?
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