It's been a long journey for World of Warcraft, and it's been a long journey for me with it. I've played it more than any other game, and loved it just as much. Yet for most of that time, I've been what the WOW community would term a casual. I dip in and out, questing mostly, solo or with a friend, working on crafting, running the odd dungeon, not really raiding any more. I have a fling with every new expansion and then move on, sometimes returning mid-season for a few weeks of idle comfort gaming when I'm bored.This merely thigh-deep level of immersion in such a gigantic online game, coupled with my great personal nostalgia for it, makes it hard to take a clear critical view of its current state. I rarely spend long at the endgame, so I'm not synced up with the concerns of the core WOW community. And the feelings of nostalgia that draw me back to the game, and of overfamiliarity that eventually drive me away again, have little to do with how good it is, or isn't. This is why I haven't reviewed an expansion for it since 2010's Cataclysm (which, in hindsight, I was far too generous to, for exactly these reasons).
I couldn't let the latest expansion, Legion, pass without comment, though. Because Legion is not what I expected, nor what it initially appears to be.
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