Skyrim's one of those games that never really went away, but since it's back with a remaster this week, we thought it was time to take a look at the things that made it special - particularly in the light of Bethesda's next release, Fallout 4. Inevitably, there are some spoilers for both games in what follows. Enjoy!In technology, and all the artistic forms tethered to its advancement, progress is inevitable. Progress, just as inevitably, comes with loss; entire disciplines have been consigned to history as new and better processes have swept them aside. With each iteration of Bethesda's ever-advancing RPG template, the interplay between progress and loss comes into sharp focus.
Between Morrowind and Oblivion for example, leaps in presentation and accessibility - the latter was fully voiced, nicer looking, and easier to traverse - occurred to the detriment of the narrative. Where Morrowind was verbose, Oblivion was, sometimes by necessity but mostly by choice, succinct. It was a pleasure to absorb, but there was much less to consume.
Read more…
More...
